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29 April, 2022
threads and libxcb, part 2
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I've been working on kopper recently, which is a complementary project to zink . Just as zink implements OpenGL in terms of Vulkan, kop...
22 July, 2021
threads and libxcb: problems now we have two
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If you want to write an X application, you need to use some library that speaks the X11 protocol. For a long time this meant libX11, often c...
28 October, 2020
on abandoning the X server
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There's been some recent discussion about whether the X server is abandonware. As the person arguably most responsible for its care and ...
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10 September, 2020
worse is better: making late buffer swaps tear
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In an ideal world, every frame your application draws would appear on the screen exactly on time. Sadly, as anyone living in the year 2020 C...
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